AI Insights · Timothy · October 2021
Top 5 Dynamic Games in Romania Q3 2021
In Q3 2021, the top five dynamic games in Romania showcased varied performance trends in downloads, revenue, and active users. Data from Sensor Tower reveals intriguing insights into each game's market presence.
In the third quarter of 2021, the Romanian market saw notable performances from the top five dynamic games on a unified platform. According to Sensor Tower, these games demonstrated diverse trends in weekly downloads, revenue, and active users.
100 Years - Life Simulator by Voodoo experienced a peak in weekly downloads during August, reaching approximately 52.6K in the week of August 23. However, downloads declined to 4.2K by the end of September. Active users followed a similar trend, peaking at around 73.9K in late August before decreasing to 9.4K in the last week of September.
Roblox, from Roblox Corporation, maintained a relatively steady download rate, fluctuating between 12.3K and 17.5K throughout the quarter. Weekly revenue peaked at $61.1K in early August, with a general trend of consistency around the $35K to $55K mark. Active users hovered around 900K to 1M, showcasing steady engagement.
Evony by TOP GAMES INC. saw a significant increase in weekly revenue, peaking at approximately $50.5K in the final week of September. Downloads also increased, reaching up to 17K in late August. Active users grew from 26.5K at the start of the quarter to a peak of 55.1K at the end of August, before settling around 49.6K by September's end.
Dragon Mania Legends from Gameloft recorded a peak in weekly active users in mid-August with around 52.5K users, though numbers tapered off to 26.8K by the end of September. Downloads followed a downward trend, starting at 4K at the end of June and decreasing to 965 by the end of September. Revenue remained modest, fluctuating between $338 and $712 throughout the quarter.
Truck Simulator : Ultimate by Zuuks Games, despite being a newer release, showed impressive early traction. Weekly downloads peaked at around 34.7K in early September, while active users reached a high of 53.9K in mid-September. Revenue steadily increased from $219 in the first week of September to $920 by the end of the month.
These insights highlight the dynamic nature of the gaming market in Romania. For more detailed analytics and data, visit Sensor Tower.